Prototype/AmmoItem
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Basics
Prototype type: ammo
Ammo used for a gun.
Mandatory properties
Inherits all properties from Prototype/Item.
ammo_type
Type: Types/table of Types/AmmoType or Types/AmmoType
When using a vector of AmmoType, the AmmoType has an extra property:
- source_type - Types/AmmoSourceType - Mandatory. - Defines for which kind of entity this ammo type applies. Each entity kind can only be used once per array.
When using a plain Types/AmmoType, the ammo type applies to everything ("default").
Optional properties
magazine_size
Type: Types/float
Default: 1
Number of shots before ammo item is consumed. Must be >= 1.
reload_time
Type: Types/float
Default: 0
Amount of extra time (in ticks) it takes to reload the weapon after depleting the magazine. Must be >= 0.