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This article contains content on features that will be included in 0.16. |
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These features are confirmed, but not yet added to the game. |
Cliffs are part of the natural terrain generation. Cliffs are usually generated in lines with gaps, creating significant obstacles that have to be avoided until they can be blown up using Cliff explosives. They do not drop any resources when removed.
Cliffs are not generated in the starting area. While it looks like they create elevation, this is just a visual trick and no elevation is actually present. This means that other entites can be built around cliffs as usual, including underground belts/pipes going "under" cliffs.
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See also