电力生产
电力网络和液体网络有很多相交点,这里只收集关于电力生产的的相关点
建造发电系统
需要多少水泵和锅炉
一台水泵能为13(最大负载为99%)或14台(负载100%)锅炉和10汽轮机,每台汽轮机全速运行需要1.31个锅炉支持。
锅炉的热水可以存入储液罐中,如果有太阳能电场接入供电的话,在早上可以储存多余的热水,用于晚上太阳能电厂停工后维持大消耗的供电。同样,也需要同样的储电池来储存电力。
关于水泵,锅炉,汽轮机的部署讨论可以查看论坛:http://www.factorioforums.com/forum/viewtopic.php?f=5&t=3094 。
生产足够的能量?检查下
- 汽轮机连接上电力网络没有?没有的话,汽轮机会有电力警告图标闪烁,表示未连接上电力网络。添加些电线杆在汽轮机旁并且是线路连接上用电机械上。
- 是否建立了基础的液体传输网络?
- 水泵足够没有?1个水泵可以供应9个汽轮机。不要在一条管道上使用超过3个水泵,管道没有足够能力运送这么的水。
- 有水流过管道不?可以看一下管道上的观察窗,可以在接入汽轮机前铺设两段管道,其中一段会显示观察窗,作为水的监视器。
- 有足够的锅炉?水温需要达到100度,当系统重启时保证锅炉能启动燃烧的(如果运作的话,会发出亮光)。
储电池的更多用法
关键时期减少能耗
Accumulators can be used to limit the need for power for some parts of your factory.
There are naturally 3 items, which are good candidates for that:
How does it work?
An accumulator has a lower delivery priority than any other power-using entity, this guarantees, that it receives only energy, when you have enough. At the same time it can deliver energy in another electric network. Both facts together works in this case as a regulated transformer and delivers only energy into other networks, if you are producing enough. Or in other words: in a power shortage, only the unimportant parts of your factory stop - not the whole factory.
This is fine if you want to guarantee that basic functions of your factory keep working (lasers, ammo production, very dependent on your priorities) no matter how much power usage you add.
This especially makes sense for radars - the radar explores new parts of the map, and consumes a large amount of energy. It makes sense to limit it, because when you are low on energy exploring is the least important thing.
In general this is a technique which works well only when you just researched accumulators and solar panels, but don't have enough resources to build big solar farms and accumulator farms.
- todo : pics from a radar station, research labs and electric furnace behind an accu. -
最小化使用蒸汽发电
连接网络
http://www.factorioforums.com/forum/viewtopic.php?f=8&t=4814
储存能量的方法
When it is about storing energy for later there are two questions:
- Which technology level is needed?
- How much afford to built the structure up?
Dependent of the current technology-level this is a list of how you can store energy:
- Principle: Adding lots of pipes and use much more steam-engines as really needed. Pipes store some energy, of course very little, but much enough to handle short energy drops of some seconds. In every case the over-usage of your energy production might be easier visible, if clever planned.
- As soon as you have oil-tanks, you can store quite significant amounts of hot water in them. See this article.
- This techniques stretches the time you can burn coal for you energy need, but sooner or later you will switch to accumulators. See Solar Farming.
- Sooner or later you will also switch of the steam engines, when you don't need them.
- With small pumps you can control the flow of water. See below.
如何让蒸汽机自动在晚上运作,在足够的储电池支持下?
有些时候,我们有足够的太阳能板和电池后,希望将热力发电系统作为后备电力供应,例如在漫漫长夜中。正常情况下是不可能的,因为汽轮机的供电级别高于储电池的,只有当没有足够的电力供应才开始放电,否则保持充电状态。这意味着,当夜幕降临,汽轮机就会立即启动来保持电池充电。
但你可以使用这样技巧:
File:T&T electric network1.jpg
左方的电池同时为检测器和主电力网供电。检测器的拣出臂由主电网供电,不断从智能箱拣出物件放到运输带上;拣入臂由检测电池供电,不断将运输带上的物品拣入智能箱。在正常供电的情况,箱子里保持有物件,智能箱通过红绿现网络控制热力发电系统的锅炉燃料拣入臂停止加载燃料。
当夜幕降临太阳能板停止供电后,电池开始输出供电,左方电池很快会消耗殆尽,检测器的拣入臂会停止工作,拣出臂会将箱子的物件全部排出,而没有物件。这样锅炉燃料拣入臂就可以开始工作,拣入燃料启动锅炉。
作为例子,我们只以控制一个锅炉为例。实际上可以使用红绿现网络控制更多的燃料拣入臂运作。
在这个例子上,由于检测电池同时处于两个供电网络之间,消耗会略微较快,而且为了方便主电网的运行情况,最好将其置于主供电网的引入出口出做检测。
你可以在检测供电网上加多些灯,和往箱子里投入合理量的物件来控制箱子的排空程度,来修正供电网络的准确启动情况。从而在快要达到启动条件之前热力发电系统能完全启动。
一些例子
注意
- 关于部署多个智能臂的技巧:
设置好第一个智能臂的判断并连上电缆后,shift加右击复制为模版,同时左右击在新位置就能部署相同设置的智能臂,同时并自动连上电缆。
最好使用蓝图实现,但在线缆上会有一些小问题。
如何查看当前的电力网络的信息?
左点击任何一个电力输送装置(如电线杆或变电站)都可以打开。
注意:这个界面只会显示该电力输送装置所接入的电力网络的信息。,不同于产品信息(按“P”键),电力网络信息不是全局的,是基于接入网络的。
- 消耗量:当前电力消耗,这个状态条一般情况下是满的,否则意味着产电量不足以应付生产消耗。
- 产电量:当前发电产量,这个状态条一般情况下是不满的,意味着产电量满足生产消耗。
- 储电量:当前接入该网络的储电池的储电量,单位为焦耳,对应为1秒1瓦,对应参见zh:焦耳。
- 时间轴:对应下面曲线图的时间跨度。
- Detailed Consumption - A list of consumers from highest power consumption to lowest. In the picture example, you can see that 2 oil refineries take the most power, at 431 kW.
- Detailed Production - A list of producers from highest power production to lowest. In the picture example, you can see that only 9 Steam engines produce all the electricity in the factory.
- Consumption Graph - Shows the consumption of the different parts of your factory over time. You can choose the timespan as detailed in #4 above.
- Production Graph - Shows the production of the different producers of your factory over time. You can choose the timespan as detailed in #4 above.
Note, that the timeframe influences the shown detailed production/consumption: the displayed watts is the summed up watts in the timeframe (in the graph below) divided by steps of that timeframe. This means you can see the consumption of radars, even if you mined them meanwhile.
如何设置电线杆?
- covering, rules with the length between poles etc. - todo -
如何自己部署电缆?
所有电缆都能通货shift左击鼠标从电线杆上移除,而铜线和红绿线电缆都能通过左键链接到电线杆上。
Placing electric poles while shift is held down will place it without any connecting wires.
如何减速研究和生产
- Mainly about using different networks, networks connected with accus to limit power - todo -
太阳能电场
http://www.factorioforums.com/forum/viewtopic.php?f=8&t=1865
液体网络
There are some points, which can show you, what needs or can be changed in the liquid network:
- If your steam engines can keep up 510 W of output during heavy load (when electric poles display satisfaction below 100%), it is safe to add more engines.
- If an engine displays a temperature below 100 degrees, add more boilers.
- If you look into the engines and the available energy is below 100%, add boilers/pumps or add a new line to your power plant.
- If needed energy is much below the available energy, all is fine.
- There are also tricks to avoid using too much power. See Electric network.
储存热水
http://www.factorioforums.com/forum/viewtopic.php?f=8&t=3724