Prototype/Radar
Jump to navigation
Jump to search
Basics
A radar. Based on Prototype/EntityWithHealth.
Properties
This prototype inherits all the properties from Prototype/EntityWithHealth.
energy_per_sector
Type: Types/EnergyAmount
The amount of energy it takes to scan a sector.
energy_per_nearby_scan
Type: Types/EnergyAmount
Unknown - possibly the amount of energy it takes to refresh the map around the radar.
energy_source
Type: Types/EnergySource
The energy source for this radar.
energy_usage
Type: Types/EnergyPower
The amount of energy this radar uses.
pictures
Type: Types/RotatedSprite?