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  • ...ps://wiki.factorio.com/index.php?title=Rail%20signals%20(research)/nl Rail signals (research)/nl] ...ki.factorio.com/index.php?title=Tutorial:Train%20signals/nl Tutorial:Train signals/nl]
    97 KB (13,463 words) - 11:00, 28 June 2024
  • |[https://wiki.factorio.com/index.php?title=Train%20stop/pl Train stop/pl] |[https://wiki.factorio.com/index.php?title=Special:WhatLinksHere/Train%20stop/pl 56]
    101 KB (13,928 words) - 11:00, 28 June 2024
  • ...ps://wiki.factorio.com/index.php?title=Rail%20signals%20(research)/fr Rail signals (research)/fr] ...ki.factorio.com/index.php?title=Tutorial:Train%20signals/fr Tutorial:Train signals/fr]
    90 KB (12,435 words) - 11:00, 28 June 2024
  • |[https://wiki.factorio.com/index.php?title=Train&redirect=no Train] |[https://wiki.factorio.com/index.php?title=Special:WhatLinksHere/Train 17]
    170 KB (25,048 words) - 11:00, 28 June 2024
  • * [[Circuit network#Virtual_signals|Virtual signals]] can be used in blueprint icons. * The [[train stop]] and [[lab]] built from blueprints are now given dedicated names.}}
    9 KB (1,370 words) - 05:28, 10 February 2023
  • * Fixed desync related to building of rail signals. ([https://forums.factorio.com/37853 more]) * Fixed the trains GUI schedules would force scroll to the current train stop with a large amount of trains.
    42 KB (6,017 words) - 14:46, 24 September 2023
  • ...ps://wiki.factorio.com/index.php?title=Rail%20signals%20(research)/ko Rail signals (research)/ko] ...ki.factorio.com/index.php?title=Tutorial:Train%20signals/ko Tutorial:Train signals/ko]
    105 KB (14,532 words) - 11:00, 28 June 2024
  • | Train stop = 駅 | Have a [[train]] plan a path 1000 tiles or longer. = 総距離1000タイル以上の[[train/ja|列車]]運行計画をたてる
    40 KB (2,328 words) - 08:50, 18 June 2024
  • |[https://wiki.factorio.com/index.php?title=Train%20stop/pt-br Train stop/pt-br] |[https://wiki.factorio.com/index.php?title=Special:WhatLinksHere/Train%20stop/pt-br 46]
    113 KB (15,271 words) - 11:00, 28 June 2024
  • [[File:Virtual Signals dialog box.png|thumb|right|Die verfügbaren virtuellen Signale für das Sch ...4e03g2/madzuris_smart_loading_train_station_guide/ MadZuri's smart loading train station].
    23 KB (3,361 words) - 17:41, 4 October 2021
  • [[File:Railway-assemble-train.png|thumb|left|300px|Розміщення [[cargo wagon/uk|вантажно
    33 KB (513 words) - 21:06, 19 April 2024
  • ...iki.factorio.com/index.php?title=Railway/Train%20path%20finding/de Railway/Train path finding/de] |[https://wiki.factorio.com/index.php?title=Train%20stop/de Train stop/de]
    297 KB (39,828 words) - 16:34, 4 October 2023
  • * Changed train wait conditions to use standard Boolean precedence for evaluation, instead * Fixed rail signals getting sometimes stuck as reserved. ([https://forums.factorio.com/30093 mo
    80 KB (11,528 words) - 14:46, 24 September 2023
  • | Rail signals = 铁路信号灯 | Tutorial:Train signals = 教程:铁路信号
    34 KB (2,554 words) - 14:30, 25 November 2022
  • |[https://wiki.factorio.com/index.php?title=Train%20stop/cs Train stop/cs] |[https://wiki.factorio.com/index.php?title=Special:WhatLinksHere/Train%20stop/cs 50]
    126 KB (17,713 words) - 11:00, 28 June 2024
  • * Fixed rail signals blocking the blueprint. ([https://forums.factorio.com/9252 more]). * Fixed that the two way signals weren't possible to build on diagonal rails. ([https://forums.factorio.com/
    57 KB (8,673 words) - 14:46, 24 September 2023
  • ...crash in multiplayer that could happen when 2 people are editing the same train schedule. ([https://forums.factorio.com/24781 more]) * Fixed train trying to turn around on a single rail. ([https://forums.factorio.com/23371
    100 KB (14,717 words) - 14:46, 24 September 2023
  • | {{Icon|Train stop}} || {{L|Train stop}} || Estações de trem podem enviar o conteúdo de um trem parado nel [[File:Virtual Signals dialog box.png|thumb|Sinais virtuais disponíveis para uso na rede de circu
    16 KB (2,758 words) - 16:16, 24 September 2023
  • |[https://wiki.factorio.com/index.php?title=Train%20stop/it Train stop/it] |[https://wiki.factorio.com/index.php?title=Special:WhatLinksHere/Train%20stop/it 20]
    131 KB (18,323 words) - 11:00, 28 June 2024
  • ...aining mods altering damage types is used without the original mod and car/train crash happens. ...en construction robots destroyed tracks under train. Now they wait for the train to move away.
    25 KB (3,880 words) - 14:48, 24 September 2023

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