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  • ...is an end-game wagon mounting a rail cannon that can be added to a train. It fires [[artillery shell]]s, relatively slow-moving projectiles that explore ...nk per tick. Only when it has scanned all chunks and did not find an enemy it will count as inactive.
    7 KB (1,085 words) - 21:28, 9 April 2024
  • Removing & merging small insignificant subpages, to make it easier to find information. * [[User:TheWombatGuru|TheWombatGuru]] (Deleter, since only he can do it)
    6 KB (722 words) - 19:30, 2 September 2017
  • ...alth by using an attack, such as a gun firing at it, or a biter chewing on it. An entity's resistances will define exactly how much damage the entity wil | Impact || Collision (of [[Locomotive|train]]/[[car]]/[[tank]])
    5 KB (740 words) - 11:45, 18 May 2024
  • ...ine Kachel verschoben werden kann. <!-- TODO: This should be re-written as it sounds complicated - terms like tile and grid are hard to translate to germ * [[Locomotive/de|Lokomotiven]]
    17 KB (2,729 words) - 18:06, 25 May 2020
  • ...ages.py WantedPages script] to sort by the new language instead of putting it in "other". ...ctronics (research)), or comes from an old name (e.g. Diesel locomotive →‎ Locomotive) '''and has 0 incoming links.'''
    6 KB (985 words) - 12:29, 29 September 2023
  • **** [[Prototype/Locomotive]] '''locomotive''' ...an array of them. The entities that are spawned in place of this one when it dies.
    9 KB (845 words) - 10:43, 21 September 2023
  • Before a train moves to a target (in this case, a [[Train stop]]), it calculates the best route based on the railway network at that time. For calculation it uses a simple [[WIKIPEDIA:A*_search_algorithm|A*-algorithm]]<sup>[https://w
    7 KB (1,198 words) - 18:29, 17 May 2024
  • ...ns include the [[land mine]] and vehicles such as the [[car]], [[tank]], [[locomotive]] and [[wagon]]s. Non-placeable entities that do not align to the grid inc * It takes about 1 minutes and 52 seconds for a player to run 1000 tiles without
    5 KB (744 words) - 13:04, 10 June 2024
  • * Fixed crash when train destroyed another wagon / locomotive. * Fixed the steam engine power output indicator (allowing it to have value up to 100%)
    9 KB (1,459 words) - 14:48, 24 September 2023
  • {{Languages}}Factorio has a lot of [[keyboard bindings]], and it's not hard to miss (or underestimate) some of the "quality of life" feature ** recipe requests; if a recipe is pasted onto a requester chest, it will request the recipe's ingredients.
    6 KB (910 words) - 09:27, 9 July 2018
  • ...er be built or, in the case where an entity was destroyed, the place where it stood. A ghost can store configuration information such as the recipe used [[Locomotive]]s, [[cargo wagon]]s, [[fluid wagon]]s and [[artillery wagon]]s are valid g
    5 KB (820 words) - 18:59, 24 September 2023
  • | Considerable amount of material is needed for initial locomotive. Small costs (when compared to the increase of transport) for making rails. | Chaotic. When jammed it can happen that the most important items are unreachable in the air.
    13 KB (2,172 words) - 15:59, 19 January 2021
  • ** It is possible to run console commands in these games. * Fixed the \n usage (It works in the campaign translation as end-line character again)
    12 KB (1,745 words) - 14:47, 24 September 2023
  • ...he currently selected entity and places them in your cursor. For resources it will select the fastest available mining drill. ...otive GUI and map view. Hold this modifier while clicking a station in the locomotive GUI minimap or main map to add the station to the schedule.
    17 KB (2,389 words) - 19:14, 24 September 2023
  • || The locomotive must be placed on [[rail]]s, not just crafted. ...nologies that have infinite continuations are still required (for example, it requires only first 6 levels of [[physical projectile damage (research)|phy
    7 KB (875 words) - 15:58, 5 May 2024
  • ...l type can only be used in a [[nuclear reactor]]. Unlike other fuel types, it cannot be placed into standard burners. ...iler}} {{Imagelink|Stone furnace}} {{Imagelink|Steel furnace}} {{Imagelink|Locomotive}} {{Imagelink|Car}} {{Imagelink|Tank}}
    3 KB (473 words) - 19:08, 24 September 2023
  • * Player lost one item when right clicked on full stack, now it does nothing. * Fix of possible exploit by changing recipe of assembling machine while it is making something.
    6 KB (978 words) - 14:48, 24 September 2023
  • ...fluid wagons, and optionally followed by the number of tail locomotives if it's a double-headed train. In general, the smaller numbers are the number of ...nout : When your factory's machines are running slower than normal because it's not generating enough electricity.
    18 KB (2,730 words) - 15:20, 19 April 2024
  • ***** [[Prototype/Locomotive]] '''locomotive''' ...has its [[Prototype/Item#place_result|place_result]] set to this entity if it exists.
    23 KB (2,607 words) - 10:43, 21 September 2023
  • ...fluid wagons, and optionally followed by the number of tail locomotives if it's a double-headed train. In general, the smaller numbers are the number of ...nout : When your factory's machines are running slower than normal because it's not generating enough electricity.
    18 KB (2,917 words) - 19:00, 24 September 2023

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