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  • ...alth by using an attack, such as a gun firing at it, or a biter chewing on it. An entity's resistances will define exactly how much damage the entity wil | Impact || Collision (of [[Locomotive|train]]/[[car]]/[[tank]])
    5 KB (740 words) - 11:45, 18 May 2024
  • Removing & merging small insignificant subpages, to make it easier to find information. * [[User:TheWombatGuru|TheWombatGuru]] (Deleter, since only he can do it)
    6 KB (722 words) - 19:30, 2 September 2017
  • ...ine Kachel verschoben werden kann. <!-- TODO: This should be re-written as it sounds complicated - terms like tile and grid are hard to translate to germ * [[Locomotive/de|Lokomotiven]]
    17 KB (2,729 words) - 18:06, 25 May 2020
  • ...ages.py WantedPages script] to sort by the new language instead of putting it in "other". ...ctronics (research)), or comes from an old name (e.g. Diesel locomotive →‎ Locomotive) '''and has 0 incoming links.'''
    6 KB (985 words) - 12:29, 29 September 2023
  • Before a train moves to a target (in this case, a [[Train stop]]), it calculates the best route based on the railway network at that time. For calculation it uses a simple [[WIKIPEDIA:A*_search_algorithm|A*-algorithm]]<sup>[https://w
    7 KB (1,198 words) - 18:29, 17 May 2024
  • ...ns include the [[land mine]] and vehicles such as the [[car]], [[tank]], [[locomotive]] and [[wagon]]s. Non-placeable entities that do not align to the grid inc * It takes about 1 minutes and 52 seconds for a player to run 1000 tiles without
    5 KB (744 words) - 13:04, 10 June 2024
  • * Fixed crash when train destroyed another wagon / locomotive. * Fixed the steam engine power output indicator (allowing it to have value up to 100%)
    9 KB (1,459 words) - 14:48, 24 September 2023
  • {{Languages}}Factorio has a lot of [[keyboard bindings]], and it's not hard to miss (or underestimate) some of the "quality of life" feature ** recipe requests; if a recipe is pasted onto a requester chest, it will request the recipe's ingredients.
    6 KB (910 words) - 09:27, 9 July 2018
  • | Considerable amount of material is needed for initial locomotive. Small costs (when compared to the increase of transport) for making rails. | Chaotic. When jammed it can happen that the most important items are unreachable in the air.
    13 KB (2,172 words) - 15:59, 19 January 2021
  • ...er be built or, in the case where an entity was destroyed, the place where it stood. A ghost can store configuration information such as the recipe used [[Locomotive]]s, [[cargo wagon]]s, [[fluid wagon]]s and [[artillery wagon]]s are valid g
    5 KB (824 words) - 15:52, 25 October 2024
  • ** It is possible to run console commands in these games. * Fixed the \n usage (It works in the campaign translation as end-line character again)
    12 KB (1,745 words) - 14:47, 24 September 2023
  • ...he currently selected entity and places them in your cursor. For resources it will select the fastest available mining drill. ...otive GUI and map view. Hold this modifier while clicking a station in the locomotive GUI minimap or main map to add the station to the schedule.
    17 KB (2,393 words) - 00:01, 28 October 2024
  • ...l type can only be used in a [[nuclear reactor]]. Unlike other fuel types, it cannot be placed into standard burners. ...iler}} {{Imagelink|Stone furnace}} {{Imagelink|Steel furnace}} {{Imagelink|Locomotive}} {{Imagelink|Car}} {{Imagelink|Tank}}
    3 KB (474 words) - 11:21, 10 October 2024
  • * Player lost one item when right clicked on full stack, now it does nothing. * Fix of possible exploit by changing recipe of assembling machine while it is making something.
    6 KB (978 words) - 14:48, 24 September 2023
  • | The locomotive must be placed on [[rail]]s, not just crafted. ...nologies that have infinite continuations are still required (for example, it requires only first 6 levels of [[physical projectile damage (research)|phy
    11 KB (1,293 words) - 14:43, 29 October 2024
  • ...fluid wagons, and optionally followed by the number of tail locomotives if it's a double-headed train. In general, the smaller numbers are the number of ...nout : When your factory's machines are running slower than normal because it's not generating enough electricity.
    18 KB (2,921 words) - 17:08, 30 October 2024
  • | 5 || [[Locomotive]], all [[Wagon|wagons]]. ...2 to multiples of 10. This change was mainly made because most people find it more intuitive to calculate numbers in a base-10 system.
    7 KB (1,002 words) - 19:33, 26 January 2024
  • ...instance of crash when player closed the container while moving away from it. * Fixed crash when player closed the container while moving away from it.
    14 KB (2,085 words) - 14:48, 24 September 2023
  • ...ng a giant factory from the ground up and then having to refactor parts of it. ...nout : When your factory's machines are running slower than normal because it's not generating enough electricity.
    19 KB (3,068 words) - 11:07, 3 May 2021
  • |[https://wiki.factorio.com/index.php?title=Locomotive/de Locomotive/de] |[https://wiki.factorio.com/index.php?title=Locomotive/es Locomotive/es]
    297 KB (39,828 words) - 16:34, 4 October 2023

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