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- Please don't waste your time updating this page, User:Gangsir can do it automatically. ...igration that was supposed to fix rollingStockCounts on rails and it broke it instead.132 KB (18,979 words) - 14:46, 24 September 2023
- ...consistent train direction when reversing in a train vehicle that is not a locomotive. ([https://forums.factorio.com/60633 more]) * Fixed that having more than 6 products didn't fit the ui, as it wasn't wrapped. ([https://forums.factorio.com/60636 more])122 KB (17,425 words) - 14:47, 24 September 2023
- * Fixed crash when opening train gui through non-locomotive while in map view in latency state. ([https://forums.factorio.com/84158 mor * Selecting first entity filter switches tile mode to never when it has the default normal mode and no filters.89 KB (12,579 words) - 14:47, 24 September 2023
- ...confirm could delete the wrong save if a different one was selected while it was showing. ([https://forums.factorio.com/110453 more]) ...te when a train stop placed from blueprint was built before a rail next to it. ([https://forums.factorio.com/110572 more])202 KB (28,568 words) - 10:09, 31 May 2024
- * Fixed game crashing in NPE if it can't find anywhere to spawn a biter. ([https://forums.factorio.com/77486 m ...ery equipment and accumulator tooltips showing wrong input flow limit when it's unlimited. ([https://forums.factorio.com/77570 more])237 KB (33,800 words) - 14:47, 24 September 2023