Prototype/EntityGhost

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Revision as of 10:43, 21 September 2023 by BilkaBot (talk | contribs) (Updated styling of prototype doc migration note)
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The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/prototypes/EntityGhostPrototype.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.


Template:Prototype parent The entity used for ghosts of entities. In-game, the inner entity (the entity this is a ghost of) is rendered with a ghost_tint.

Template:Prototype TOC

Optional properties

Inherits all properties from Prototype/Entity.

Template:Prototype property

Template:Prototype property

Example

{
  type = "entity-ghost",
  name = "entity-ghost",
  icon =  "__core__/graphics/icons/mip/ghost-entity.png",
  icon_size = 64,
  icon_mipmaps = 3,
  build_sound = {{ filename = "__core__/sound/build-ghost-small.ogg",  volume = 0.6 }},
  medium_build_sound = {{ filename = "__core__/sound/build-ghost-medium.ogg",  volume = 0.7 }},
  large_build_sound = {{ filename = "__core__/sound/build-ghost-large.ogg",  volume = 0.7 }},
  minable = { mining_time = 0, results={}},
  mined_sound = {{ filename = "__core__/sound/deconstruct-ghost.ogg",  volume = 0.4 }}
},