Types/ConsumingType

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The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/types/ConsumingType.html

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A Types/string that defines which other inputs a Prototype/CustomInput consumes.

Possible values

none

The associated script event will fire when satisfied and pass through to normal game events (default).

game-only

The associated script event will fire when satisfied and block game events that conflict with the key sequence. Actions that are processed regardless of game paused state cannot be blocked.

Example

consuming = "none"