Prototype/ProduceAchievement

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The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/prototypes/ProduceAchievementPrototype.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.


Template:Prototype parent This prototype definition is used for receiving an achievement when the player produces more than the specified amount of items.

Template:Prototype TOC

Mandatory properties

Template:Prototype property This will set the amount of items or fluids needed to craft, for the player to complete the achievement.

 amount = 100,

Template:Prototype property If this is false, the player carries over their statistics from this achievement through all their saves.

Optional properties

At least one and only one of fluid_product or item_product must exist.

Template:Prototype property This will tell the achievement what item the player needs to craft, to get the achievement.

 item_product = "pistol",

Template:Prototype property This will tell the achievement what fluid the player needs to craft, to get the achievement.

 fluid_product = "heavy-oil",