Prototype/LandMine

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Revision as of 17:52, 16 August 2023 by BilkaBot (talk | contribs) (Protected "Prototype/LandMine": Migrated prototype doc to separate website ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)))
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The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/prototypes/LandMinePrototype.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.


Template:Prototype parent A land mine.

Template:Prototype TOC

Mandatory properties

This prototype inherits all the properties from Prototype/EntityWithOwner.

Template:Prototype property The sprite of the landmine before it is armed (just after placing).

Template:Prototype property The sprite of the landmine of a friendly force when it is armed.

Template:Prototype property

Optional properties

Template:Prototype property The sprite of the landmine of an enemy force when it is armed.

Template:Prototype property Time between placing and the landmine being armed, in ticks.

Template:Prototype property

Template:Prototype property Name of a Prototype/AmmoCategory.

Template:Prototype property Force the landmine to kill itself when exploding.

Template:Prototype property

Template:Prototype property Collision mask that another entity must collide with to make this landmine blow up.