Prototype/Boiler

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Revision as of 09:07, 21 October 2020 by Bilka (talk | contribs) (structure: fixed type: animation instead of sprite)
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Template:Prototype parent A boiler.

Template:Prototype TOC

Mandatory properties

This prototype inherits all the properties from Prototype/EntityWithHealth.

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Template:Prototype property Controls for how long the boiler will show the fire and fire_glow after the energy source runs out of energy.

Note that fire and fire_glow alpha is set to the light intensity of the energy source, so 0 light intensity means the fire is invisible. For burner energy sources, the light intensity will reach zero rather quickly after the boiler runs out of fuel, effectively capping the time that fire and fire_glow will be shown after the boiler runs out of fuel.

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Template:Prototype property Table with the following mandatory members:

Template:Prototype property Table with the following optional members:

This means the table itself is required, but can be empty.

Template:Prototype property Table with the following optional members:

This means the table itself is required, but can be empty.

Optional properties

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Template:Prototype property One of "heat-water-inside" or "output-to-separate-pipe".

Template:Prototype property Table with the following optional members: