Prototype/TileGhost

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Revision as of 16:28, 21 January 2019 by BilkaBot (talk | contribs) (Added prototype type to page)
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Basics

Prototype type: tile-ghost

The entity used for tile ghosts. Extends Prototype/Entity.

Properties

This prototype inherits all the properties from Prototype/Entity.

Example

  {
    type = "tile-ghost",
    name = "tile-ghost",
    flags = {"not-on-map"},
    minable = { mining_time = 0, results={}},
    collision_box = {{-0.5, -0.5}, {0.5, 0.5}},
    selection_priority = 45
  },