Prototype/Pump

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Revision as of 18:03, 21 May 2018 by Bilka (talk | contribs) (0.16)
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Basics

The Pump is used to transfer liquids or gas between tanks, and pipes. Based on Prototype/EntityWithHealth.

Mandatory properties

This prototype inherits all the properties from Prototype/EntityWithHealth.

fluid_box

Type: Types/FluidBox

The area of the entity where fluid inputs and outputs.

energy_source

Type: Types/EnergySource

The type of energy the pump uses. Must be an electric energy source.

energy_usage

Type: Types/Energy

The amount of energy the pump uses.

pumping_speed

Type: Types/double

The amount of fluid this pump transfers per tick.

animations

Type: Types/Animation4Way

The animation for the pump.

Optional properties

fluid_wagon_connector_speed

Type: Types/double

Default: 1 / 64.0

fluid_wagon_connector_frame_count

Type: Types/uint8

Default: 1

fluid_animation

Type: Types/Animation4Way

glass_pictures

Type: Types/Sprite4Way

circuit_wire_max_distance

Type: Types/double

Default: 0

circuit_wire_connection_points

Type: Types/table of Types/WireConnectionPoint

Mandatory if circuit_wire_max_distance > 0.

circuit_connector_sprites

Type: Types/table of Types/CircuitConnectorSprites

Mandatory if circuit_wire_max_distance > 0.

fluid_wagon_connector_graphics

Type: Types/table of Types/ConnectorGraphics

Needs load_animations and unload_animations keys, both with a Types/ConnectorGraphics as the value.