User:Amarula/Blueprint library

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The Blueprint library screen is used to create and share blueprints. It allows the player to import a blueprint from a blueprint string, create a new blueprint book, create a new blueprint, and create a new deconstruction planner. By default, it is accessed by pressing B in-game, or from the minimap.

Multiplayer pane

Blueprint library

The left pane is titled "Shared blueprints." Dragging a blueprint or blueprint book to this pane shares the blueprint(s) with other players in a multiplayer game. The filter can be used to quickly find a particular shared blueprint.

Single player pane

The right pane is titled "My blueprints." Dragging a blueprint or blueprint book to this pane makes the blueprints available to the player in other games (single or multiplayer). The search button can be used to quickly find a particular shared blueprint.

Dragging a blueprint book from the either pane makes a copy available for use in the player's inventory.

Updates

Each time a change (updating a blueprint or adding a new blueprint) is made to a shared blueprint book, the book must be re-shared, otherwise the old version continues to be shared. To do this:

  • In the source game:
    • Delete the old book from the blueprint library (right click to open the book and select the garbage can).
    • Drag the updated book to the library.
  • In the destination game:
    • Delete the old book from inventory.
    • Drag a copy of the new book from the library.
Dragging a book to export to player inventory

History

  • 0.15.0
    • Blueprint library: Allows for keeping players blueprints between individual game saves and allows sharing blueprints in multiplayer games.
    • Added ability to export and import blueprints, blueprint books, and deconstruction planners as strings.
    • Blueprints, blueprint books and deconstruction planners are obtainable from the library GUI with no crafting cost.

See also