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Game-second

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Revision as of 19:33, 3 February 2017 by Bilka (talk | contribs) (substituted links to go to official lua api documentation)
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A Game-second or just "second" is 60 Game-ticks.

Derived units

  • Game-minute: 60 ticks * 60 (= 60 seconds)
  • Game-day

And Game-hour?

  • Game-hour: 60 ticks * 60 * 60 (3600 seconds)

It normally makes no sense to measure things in game-hours, because a game hour is longer than a game-day!

Exception: the length of a game is normally measured in game-hours, because the length of a game day can be modified!

See also