Types/SmokeSource
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Basics
Definition of the smoke of an entity.
Mandatory properties
name
Type: Types/string
Name of a Prototype/TrivialSmoke
frequency
Type: Types/double
Can't be negative, NaN or infinite.
Optional properties
offset
Type: Types/double
Default: 0
position
Type: Types/vector
north_position
Type: Types/vector
east_position
Type: Types/vector
south_position
Type: Types/vector
west_position
Type: Types/vector
deviation
Type: Types/Position
starting_frame_speed
Type: Types/uint16
Default: 0
starting_frame_speed_deviation
Type: Types/double
Default: 0
starting_frame
Type: Types/uint16
Default: 0
starting_frame_deviation
Type: Types/double
Default: 0
slow_down_factor
Type: Types/uint8
Default: 1
height
Type: Types/float
Default: 0
height_deviation
Type: Types/float
Default: 0
starting_vertical_speed
Type: Types/float
Default: 0
starting_vertical_speed_deviation
Type: Types/float
Default: 0
vertical_speed_slowdown
Type: Types/float
Default: 0.965
Value between 0 and 1.