Prototype/Reactor
Template:Prototype parent A reactor.
Mandatory properties
This prototype inherits all the properties from Prototype/EntityWithOwner.
Template:Prototype property The energy output as heat interface.
Template:Prototype property May not be a heat energy source. This is the energy it pull from,in vanilla it was a burner that consume fuel.
Template:Prototype property How many energy is converted during the process.
Optional properties
Template:Prototype property
If defined, number of variations must be at least equal to count of connections defined in heat_buffer
. Each variation represents connected heat buffer connection of corresponding index.
Template:Prototype property
If defined, number of variations must be at least equal to count of connections defined in heat_buffer
. Each variation represents unconnected heat buffer connection of corresponding index.
Template:Prototype property
If defined, number of variations must be at least equal to count of connections defined in heat_buffer
. When reactor is heated, corresponding variations are drawn over connection_patches_connected
.
Template:Prototype property
If defined, number of variations must be at least equal to count of connections defined in heat_buffer
. When reactor is heated, corresponding variations are drawn over connection_patches_disconnected
.
Template:Prototype property The action is triggered when the reactor dies (is destroyed) at over 90% of max temperature.
Template:Prototype property May be negative,but will round up to 0.
Template:Prototype property when this is false,reactor will stop consume fuel/energy when temperature is reach the maximum.
Template:Prototype property
Whether the reactor should use fuel_glow_color from the fuel item prototype as light color and tint for working_light_picture
.[1]
Template:Prototype property
When use_fuel_glow_color
is true, this is the color used as working_light_picture
tint for fuels that don't have glow color defined.