Prototype/Inserter

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Revision as of 19:44, 2 December 2020 by Bilka (talk | contribs) (1.1: added stack_size_bonus)
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Template:Prototype parent An inserter.

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Mandatory properties

This prototype inherits all the properties from Prototype/EntityWithHealth.

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Template:Prototype property Defines how this inserter gets energy. The emissions set on the energy source are ignored so inserters cannot produce pollution.

Optional properties

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Template:Prototype property Whether this inserter is considered a stack inserter. Relevant for determining how Inserter capacity bonus (research) applies to the inserter.

Template:Prototype property Whether pickup and insert position can be set run-time.

Template:Prototype property Whether this burner inserter can fuel itself from the fuel inventory of the entity it is picking up items from.

Template:Prototype property Whether the item that the inserter is holding should be drawn.

Template:Prototype property Whether the inserter should be able to fish fish.

Template:Prototype property How many filters this inserter has. Maximum count of filtered items in inserter is 5.

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Template:Prototype property Used to determine how long the arm of the inserter is when drawing it. Does not affect gameplay. The lower the value, the straighter the arm. Increasing the value will give the inserter a bigger bend due to its longer parts.

Template:Prototype property The maximum circuit wire distance for this entity.

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Template:Prototype property Whether the yellow arrow that indicates the drop point of the inserter and the line that indicates the pickup position should be drawn.

Template:Prototype property Whether the inserter hand should move to the items it picks up from belts, leading to item chasing behaviour. If this is off, the inserter hand will stay in the center of the belt and any items picked up from the edges of the belt "teleport" to the inserter hand.

Template:Prototype property Stack size bonus that is inherent to the prototype without having to be researched.

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