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Prototype

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Revision as of 17:20, 29 August 2016 by TheWombatGuru (talk | contribs)
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Basics

A radar. Based on Prototype/EntityWithHealth.

Properties

This prototype inherits all the properties from Prototype/EntityWithHealth.

energy_per_sector

Type: Types/EnergyAmount

The amount of energy it takes to scan a sector.

energy_per_nearby_scan

Type: Types/EnergyAmount

Unknown - possibly the amount of energy it takes to refresh the map around the radar.

energy_source

Type: Types/EnergySource

The energy source for this radar.

energy_usage

Type: Types/EnergyPower

The amount of energy this radar uses.


pictures

Type: Types/RotatedSprite?