Infobox:Destroyer (research): Difference between revisions

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BilkaBot (talk | contribs)
Removed expensive-cost-multiplier.
Domisum (talk | contribs)
Add electric weapons damage
Line 1: Line 1:
{{Infobox
{{Infobox
|prototype-type = technology
| prototype-type = technology
|internal-name = destroyer
| internal-name = destroyer
| category = Technology
| category = Technology
|cost = Time, 30 + Automation science pack, 1 + Logistic science pack, 1 + Military science pack, 1 + Chemical science pack, 1 + Utility science pack, 1
| cost = Time, 30 + Automation science pack, 1 + Logistic science pack, 1 + Military science pack, 1 + Chemical science pack, 1 + Utility science pack, 1
| cost-multiplier = 300
| cost-multiplier = 300
|required-technologies = Distractor + Military 4, 4 + Speed module
| required-technologies = Distractor + Military 4, 4 + Speed module
| allows = Follower robot count
| allows = Follower robot count
| changed-by-space-age-mod = yes
| space-age-allows = Electric weapons damage
| effects = Destroyer capsule
| effects = Destroyer capsule
| extra1 = {{Translation|Combat robots help to fight the enemy with their guns. They are spawned from the capsules and have a limited lifespan. Some follow the player.}}
| extra1 = {{Translation|Combat robots help to fight the enemy with their guns. They are spawned from the capsules and have a limited lifespan. Some follow the player.}}
}}<noinclude>[[Category:Infobox page]]</noinclude>
}}<noinclude>[[Category:Infobox page]]</noinclude>

Revision as of 13:47, 9 June 2025

Destroyer (research)
  • Base game
  •  
  • Space Age mod

Cost

30
1
1
1
1
1
300

Combat robots help to fight the enemy with their guns. They are spawned from the capsules and have a limited lifespan. Some follow the player.

Prototype type

technology

Internal name

destroyer

Required technologies

4

Allows

Effects