Prototype/RobotWithLogisticInterface: Difference between revisions

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(Updated styling of prototype doc migration note)
(Removed old prototype docs)
 
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</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div>
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div>
{{Prototype parent|Prototype/FlyingRobot}}
The common properties of logistic and construction robots represented by an abstract prototype.
{{Prototype TOC|''abstract''}}
== Extensions ==
* [[Prototype/ConstructionRobot]] '''construction-robot'''
* [[Prototype/LogisticRobot]] '''logistic-robot'''
== Mandatory properties ==
This prototype inherits all the properties from [[Prototype/FlyingRobot]].
{{Prototype property|max_payload_size|[[Types/ItemCountType|ItemCountType]]}}
{{Prototype property|cargo_centered|[[Types/vector|vector]]}}
== Optional properties ==
{{Prototype property|idle|[[Types/RotatedAnimation|RotatedAnimation]]|optional=true}}
Only the first frame of the animation is drawn. This means that the graphics for the idle state cannot be animated.
{{Prototype property|in_motion|[[Types/RotatedAnimation|RotatedAnimation]]|optional=true}}
Only the first frame of the animation is drawn. This means that the graphics for the in_motion state cannot be animated.
{{Prototype property|shadow_idle|[[Types/RotatedAnimation|RotatedAnimation]]|optional=true}}
Only the first frame of the animation is drawn. This means that the graphics for the idle state cannot be animated.
{{Prototype property|shadow_in_motion|[[Types/RotatedAnimation|RotatedAnimation]]|optional=true}}
Only the first frame of the animation is drawn. This means that the graphics for the in_motion state cannot be animated.
{{Prototype property|destroy_action|[[Types/Trigger|Trigger]]|optional=true}}
Applied when the robot expires (runs out of energy and [[Prototype/FlyingRobot#speed_multiplier_when_out_of_energy|speed_multiplier_when_out_of_energy]] is 0).
{{Prototype property|draw_cargo|[[Types/bool|bool]]|true|optional=true}}

Latest revision as of 14:33, 25 October 2024

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/prototypes/RobotWithLogisticInterfacePrototype.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.