Types/PipeConnectionDefinition: Difference between revisions

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(Updated styling of prototype doc migration note)
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</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div>
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div>
Definition of a pipe connection. Used by [[Types/FluidBox]].
== Mandatory properties ==
Either <code>position</code> or <code>positions</code> must be specified. (<code>position</code> takes priority)
=== position ===
'''Type''': [[Types/vector]]
Where pipes can connect to this fluidbox regardless the directions of entity.
=== positions ===
'''Type''': [[Types/table]] of [[Types/vector]]
Where pipes can connect to this fluidbox, depending on the entity direction.
Table must have 4 members, which are 4 explicit positions corresponding to the 4 directions of entity. Positions must correspond to directions going one after another.
== Optional properties ==
=== max_underground_distance ===
'''Type''': [[Types/uint32]]
'''Default''': 0
0 means not underground.
=== type ===
'''Type''': [[Types/string]]
'''Default''': "input-output"
Possible values:
* "input"
* "input-output"
* "output"

Latest revision as of 14:32, 25 October 2024

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/types/PipeConnectionDefinition.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.