Prototype/LandMine: Difference between revisions
m (Protected "Prototype/LandMine": Migrated prototype doc to separate website ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))) |
(Updated styling of prototype doc migration note) |
||
Line 1: | Line 1: | ||
'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/prototypes/LandMinePrototype.html https://lua-api.factorio.com/latest/prototypes/LandMinePrototype.html] | <div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/prototypes/LandMinePrototype.html https://lua-api.factorio.com/latest/prototypes/LandMinePrototype.html] | ||
This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums]. | </p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div> | ||
Latest revision as of 10:43, 21 September 2023
The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/prototypes/LandMinePrototype.html
This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.
Prototype definitions » PrototypeBase » Prototype/Entity » Prototype/EntityWithHealth » Prototype/EntityWithOwner » Prototype/LandMine
A land mine.
Mandatory properties
This prototype inherits all the properties from Prototype/EntityWithOwner.
picture_safe
Type: Sprite
The sprite of the landmine before it is armed (just after placing).
picture_set
Type: Sprite
The sprite of the landmine of a friendly force when it is armed.
trigger_radius
Type: double
Optional properties
picture_set_enemy
Type: Sprite
The sprite of the landmine of an enemy force when it is armed.
timeout
Type: uint32
Default: 120
Time between placing and the landmine being armed, in ticks.
action
Type: Trigger
ammo_category
Type: string
Name of a Prototype/AmmoCategory.
force_die_on_attack
Type: bool
Default: true
Force the landmine to kill itself when exploding.
trigger_force
Type: ForceCondition
Default: "enemy"
trigger_collision_mask
Type: CollisionMask
Default: {"item-layer", "object-layer", "player-layer", "water-tile"}
Collision mask that another entity must collide with to make this landmine blow up.