Types/TileTransitions: Difference between revisions

From Official Factorio Wiki
Jump to navigation Jump to search
m (Protected "Types/TileTransitions": Migrated prototype doc to separate website ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)))
(Updated styling of prototype doc migration note)
Line 1: Line 1:
'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/types/TileTransitions.html https://lua-api.factorio.com/latest/types/TileTransitions.html]
<div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/types/TileTransitions.html https://lua-api.factorio.com/latest/types/TileTransitions.html]


This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div>





Revision as of 10:42, 21 September 2023

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/types/TileTransitions.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.


Basics

Used for tile graphics.

Mandatory properties

side

Type: Types/TileTransitionSprite

This or side_mask needs to be specified if empty_transitions is not true.

side_mask

Type: Types/TileTransitionSprite

This or side needs to be specified if empty_transitions is not true.

inner_corner

Type: Types/TileTransitionSprite

This or inner_corner_mask needs to be specified if empty_transitions is not true.

inner_corner_mask

Type: Types/TileTransitionSprite

This or inner_corner needs to be specified if empty_transitions is not true.

outer_corner

Type: Types/TileTransitionSprite

This or outer_corner_mask needs to be specified if empty_transitions is not true.

outer_corner_mask

Type: Types/TileTransitionSprite

This or outer_corner needs to be specified if empty_transitions is not true.

Optional properties

empty_transitions

Type: Types/bool

Default: false

side_background

Type: Types/TileTransitionSprite

side_background_mask

Type: Types/TileTransitionSprite

side_effect_map

Type: Types/TileTransitionSprite

side_weights

Type: Types/table of Types/float

inner_corner_background

Type: Types/TileTransitionSprite

inner_corner_background_mask

Type: Types/TileTransitionSprite

inner_corner_effect_map

Type: Types/TileTransitionSprite

inner_corner_weights

Type: Types/table of Types/float

outer_corner_background

Type: Types/TileTransitionSprite

outer_corner_background_mask

Type: Types/TileTransitionSprite

outer_corner_effect_map

Type: Types/TileTransitionSprite

outer_corner_weights

Type: Types/table of Types/float

u_transition

Type: Types/TileTransitionSprite

u_transition_mask

Type: Types/TileTransitionSprite

u_transition_background

Type: Types/TileTransitionSprite

u_transition_background_mask

Type: Types/TileTransitionSprite

u_transition_effect_map

Type: Types/TileTransitionSprite

u_transition_weights

Type: Types/table of Types/float

o_transition

Type: Types/TileSprite

o_transition_mask

Type: Types/TileSprite

o_transition_background

Type: Types/TileSprite

o_transition_background_mask

Type: Types/TileSprite

o_transition_effect_map

Type: Types/TileSprite

water_patch

Type: Types/Sprite

effect_mask

Type: Types/Animation

layer

Type: Types/uint8

overlay_layer_group

Type: Types/string

One of "zero", "water", "water-overlay", "ground" and "top".

background_layer_group

Type: Types/string

One of "zero", "water", "water-overlay", "ground" and "top".

overlay_layer_offset

Type: Types/int8

masked_overlay_layer_offset

Type: Types/int8

Default: 0

background_layer_offset

Type: Types/int8

Default: 0

masked_background_layer_offset

Type: Types/int8

apply_effect_color_to_overlay

Type: Types/bool

Default: false

offset_background_layer_by_tile_layer

Type: Types/bool

Default: false