Types/TriggerItem: Difference between revisions

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m (Protected "Types/TriggerItem": Migrated prototype doc to separate website ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)))
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'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/types/TriggerItem.html https://lua-api.factorio.com/latest/types/TriggerItem.html]
<div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/types/TriggerItem.html https://lua-api.factorio.com/latest/types/TriggerItem.html]


This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div>





Revision as of 10:42, 21 September 2023

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/types/TriggerItem.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.


The abstract base for all trigger items loaded by Types/Trigger.

Extensions

Optional properties

entity_flags

Type: Types/EntityPrototypeFlags

Default: All flags

Only prototypes with these flags are affected by the trigger item.

ignore_collision_condition

Type: Types/bool

Default: false

trigger_target_mask

Type: Types/TriggerTargetMask

Default: everything

repeat_count

Type: Types/uint32

Default: 1

probability

Type: Types/float

Default: 1

Must be greater than 0 and less than or equal to 1.

collision_mask

Type: Types/CollisionMask

Default: All masks

Only prototypes with these collision masks are affected by the trigger item.

action_delivery

Type: Types/TriggerDelivery or Types/table of Types/TriggerDelivery

force

Type: Types/ForceCondition

Default: All forces

Only entities meeting the force condition are affected by the trigger item.