Types/CreateParticleTriggerEffectItem: Difference between revisions
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'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/types/CreateParticleTriggerEffectItem.html https://lua-api.factorio.com/latest/types/CreateParticleTriggerEffectItem.html] | <div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/types/CreateParticleTriggerEffectItem.html https://lua-api.factorio.com/latest/types/CreateParticleTriggerEffectItem.html] | ||
This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums]. | </p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div> | ||
Revision as of 10:42, 21 September 2023
The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/types/CreateParticleTriggerEffectItem.html
This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.
Extends Types/TriggerEffectItem.
Mandatory properties
particle_name
Type: Types/string
Name of a Prototype/Particle.
initial_height
Type: Types/float
Optional properties
offset_deviation
Type: Types/BoundingBox
show_in_tooltip
Type: Types/bool
Default: false
tile_collision_mask
Type: Types/CollisionMask
offsets
Type: Types/table of Types/vector
initial_height_deviation
Type: Types/float
Default: 0
initial_vertical_speed
Type: Types/float
Default: 0
initial_vertical_speed_deviation
Type: Types/float
Default: 0
speed_from_center
Type: Types/float
Default: 0
speed_from_center_deviation
Type: Types/float
Default: 0
frame_speed
Type: Types/float
Default: 1
frame_speed_deviation
Type: Types/float
Default: 0
tail_length
Type: Types/uint8
Default: 0
Silently capped to a maximum of 100.
tail_length_deviation
Type: Types/uint8
Default: 0
Silently capped to a maximum of 100.
tail_width
Type: Types/float
Default: 1
rotate_offsets
Type: Types/bool
Default: false