Types/CreateExplosionTriggerEffectItem: Difference between revisions

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m (Protected "Types/CreateExplosionTriggerEffectItem": Migrated prototype doc to separate website ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)))
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'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/types/CreateExplosionTriggerEffectItem.html https://lua-api.factorio.com/latest/types/CreateExplosionTriggerEffectItem.html]
<div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/types/CreateExplosionTriggerEffectItem.html https://lua-api.factorio.com/latest/types/CreateExplosionTriggerEffectItem.html]


This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div>





Revision as of 10:42, 21 September 2023

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/types/CreateExplosionTriggerEffectItem.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.


Extends Types/CreateEntityTriggerEffectItem.

Optional properties

Inherits all properties from Types/CreateEntityTriggerEffectItem.

max_movement_distance

Type: float

Default: -1

max_movement_distance_deviation

Type: float

Default: 0

inherit_movement_distance_from_projectile

Type: bool

Default: false

cycle_while_moving

Type: bool

Default: false