Types/TileTransitions: Difference between revisions
(Migrated prototype doc to separate website) |
m (Protected "Types/TileTransitions": Migrated prototype doc to separate website ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))) |
(No difference)
|
Revision as of 17:51, 16 August 2023
The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/types/TileTransitions.html
This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.
Basics
Used for tile graphics.
Mandatory properties
side
Type: Types/TileTransitionSprite
This or side_mask needs to be specified if empty_transitions
is not true.
side_mask
Type: Types/TileTransitionSprite
This or side needs to be specified if empty_transitions
is not true.
inner_corner
Type: Types/TileTransitionSprite
This or inner_corner_mask needs to be specified if empty_transitions
is not true.
inner_corner_mask
Type: Types/TileTransitionSprite
This or inner_corner needs to be specified if empty_transitions
is not true.
outer_corner
Type: Types/TileTransitionSprite
This or outer_corner_mask needs to be specified if empty_transitions
is not true.
outer_corner_mask
Type: Types/TileTransitionSprite
This or outer_corner needs to be specified if empty_transitions
is not true.
Optional properties
empty_transitions
Type: Types/bool
Default: false
side_background
Type: Types/TileTransitionSprite
side_background_mask
Type: Types/TileTransitionSprite
side_effect_map
Type: Types/TileTransitionSprite
side_weights
Type: Types/table of Types/float
inner_corner_background
Type: Types/TileTransitionSprite
inner_corner_background_mask
Type: Types/TileTransitionSprite
inner_corner_effect_map
Type: Types/TileTransitionSprite
inner_corner_weights
Type: Types/table of Types/float
outer_corner_background
Type: Types/TileTransitionSprite
outer_corner_background_mask
Type: Types/TileTransitionSprite
outer_corner_effect_map
Type: Types/TileTransitionSprite
outer_corner_weights
Type: Types/table of Types/float
u_transition
Type: Types/TileTransitionSprite
u_transition_mask
Type: Types/TileTransitionSprite
u_transition_background
Type: Types/TileTransitionSprite
u_transition_background_mask
Type: Types/TileTransitionSprite
u_transition_effect_map
Type: Types/TileTransitionSprite
u_transition_weights
Type: Types/table of Types/float
o_transition
Type: Types/TileSprite
o_transition_mask
Type: Types/TileSprite
o_transition_background
Type: Types/TileSprite
o_transition_background_mask
Type: Types/TileSprite
o_transition_effect_map
Type: Types/TileSprite
water_patch
Type: Types/Sprite
effect_mask
Type: Types/Animation
layer
Type: Types/uint8
overlay_layer_group
Type: Types/string
One of "zero", "water", "water-overlay", "ground" and "top".
background_layer_group
Type: Types/string
One of "zero", "water", "water-overlay", "ground" and "top".
overlay_layer_offset
Type: Types/int8
masked_overlay_layer_offset
Type: Types/int8
Default: 0
background_layer_offset
Type: Types/int8
Default: 0
masked_background_layer_offset
Type: Types/int8
apply_effect_color_to_overlay
Type: Types/bool
Default: false
offset_background_layer_by_tile_layer
Type: Types/bool
Default: false