Types/SpiderEnginePrototype: Difference between revisions
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'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/types/SpiderEnginePrototype.html https://lua-api.factorio.com/latest/types/SpiderEnginePrototype.html] | |||
This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums]. | |||
Used by [[Prototype/SpiderVehicle]]. | Used by [[Prototype/SpiderVehicle]]. | ||
Revision as of 17:51, 16 August 2023
The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/types/SpiderEnginePrototype.html
This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.
Used by Prototype/SpiderVehicle.
Mandatory properties
legs
Type: SpiderLegSpecification or array of SpiderLegSpecification
Optional properties
military_target
Type: string
The string content is irrelevant, if it is present at all then the Prototype/SpiderVehicle is considered to have the Prototype/EntityWithOwner#is_military_target set to true. This gets enemies interested in attacking the spider vehicle even when nobody is in it.