Types/SmokeSource: Difference between revisions
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Revision as of 17:51, 16 August 2023
The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/types/SmokeSource.html
This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.
Basics
Definition of the smoke of an entity.
Mandatory properties
name
Type: Types/string
Name of a Prototype/TrivialSmoke
frequency
Type: Types/double
Can't be negative, NaN or infinite.
Optional properties
offset
Type: Types/double
Default: 0
position
Type: Types/vector
north_position
Type: Types/vector
east_position
Type: Types/vector
south_position
Type: Types/vector
west_position
Type: Types/vector
deviation
Type: Types/Position
starting_frame_speed
Type: Types/uint16
Default: 0
starting_frame_speed_deviation
Type: Types/double
Default: 0
starting_frame
Type: Types/uint16
Default: 0
starting_frame_deviation
Type: Types/double
Default: 0
slow_down_factor
Type: Types/uint8
Default: 1
height
Type: Types/float
Default: 0
height_deviation
Type: Types/float
Default: 0
starting_vertical_speed
Type: Types/float
Default: 0
starting_vertical_speed_deviation
Type: Types/float
Default: 0
vertical_speed_slowdown
Type: Types/float
Default: 0.965
Value between 0 and 1.