Types/SignalIDConnector: Difference between revisions
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'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/types/SignalIDConnector.html https://lua-api.factorio.com/latest/types/SignalIDConnector.html] | |||
This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums]. | |||
Refers to an existing circuit network signal. | Refers to an existing circuit network signal. | ||
Revision as of 17:51, 16 August 2023
The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/types/SignalIDConnector.html
This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.
Refers to an existing circuit network signal.
Mandatory properties
type
Type: Types/string
Either "virtual", "item", or "fluid".
name
Type: Types/string
The name of a circuit network signal, it has to have the type that is specified in this definition. For example name = "iron-plate"
would only work with type = "item"
, and type = "fluid"
would need a fluid signal as the name, for example "crude-oil"
or "water"
.