Prototype/TrivialSmoke: Difference between revisions

From Official Factorio Wiki
Jump to navigation Jump to search
(0.18.10 (0.17.15): duration mandatory)
No edit summary
Line 23: Line 23:


{{Prototype property|movement_slow_down_factor|[[Types/double|double]]|0.995|optional=true}}
{{Prototype property|movement_slow_down_factor|[[Types/double|double]]|0.995|optional=true}}
Value between 0 and 1, with 1 being no movement.
Value between 0 and 1, with 1 being no slowdown and 0 being no movement.


{{Prototype property|spread_duration|[[Types/uint32|uint32]]|0|optional=true}}
{{Prototype property|spread_duration|[[Types/uint32|uint32]]|0|optional=true}}

Revision as of 06:56, 5 November 2020

Template:Prototype parent Smoke, but it's not an entity for optimization purposes.

Template:Prototype TOC

Mandatory properties

This prototype inherits all the properties from PrototypeBase.

Template:Prototype property

Template:Prototype property Can't be 0 - the smoke will never render.

Optional properties

Template:Prototype property

Template:Prototype property

Template:Prototype property

Template:Prototype property

Template:Prototype property Value between 0 and 1, with 1 being no slowdown and 0 being no movement.

Template:Prototype property

Template:Prototype property fade_in_duration + fade_away_duration must be <= duration.

Template:Prototype property fade_in_duration + fade_away_duration must be <= duration.

Template:Prototype property

Template:Prototype property

Template:Prototype property Smoke always moves randomly unless movement_slow_down_factor is 1. If affected_by_wind is true, the smoke will also be moved by wind.

Template:Prototype property

Template:Prototype property