Prototype/RocketSiloRocket: Difference between revisions
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(Set prototype parent) |
(Converted to SMW format) |
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{{Prototype parent|Prototype/Entity}} | {{Prototype parent|Prototype/Entity}} | ||
The rocket inside the rocket silo. | |||
{{Prototype TOC|rocket-silo-rocket}} | |||
Prototype | |||
== Mandatory properties == | == Mandatory properties == | ||
This prototype inherits all the properties from [[Prototype/Entity]]. | This prototype inherits all the properties from [[Prototype/Entity]]. | ||
{{Prototype property|shadow_slave_entity|[[Types/string|string]]}} | |||
Name of an entity. | Name of an entity. | ||
{{Prototype property|rocket_sprite|[[Types/Sprite|Sprite]]}} | |||
{{Prototype property|rocket_shadow_sprite|[[Types/Sprite|Sprite]]}} | |||
{{Prototype property|rocket_glare_overlay_sprite|[[Types/Sprite|Sprite]]} | |||
{{Prototype property|rocket_smoke_bottom1_animation|[[Types/Animation|Animation]]}} | |||
{{Prototype property|rocket_smoke_bottom2_animation|[[Types/Animation|Animation]]}} | |||
{{Prototype property|rocket_smoke_top1_animation|[[Types/Animation|Animation]]}} | |||
{{Prototype property|rocket_smoke_top2_animation|[[Types/Animation|Animation]]}} | |||
{{Prototype property|rocket_smoke_top3_animation|[[Types/Animation|Animation]]}} | |||
{{Prototype property|rocket_flame_animation|[[Types/Animation|Animation]]}} | |||
{{Prototype property|rocket_flame_left_animation|[[Types/Animation|Animation]]}} | |||
{{Prototype property|rocket_flame_right_animation|[[Types/Animation|Animation]]}} | |||
{{Prototype property|rocket_rise_offset|[[Types/vector|vector]]}} | |||
{{Prototype property|rocket_flame_left_rotation|[[Types/float|float]]}} | |||
{{Prototype property|rocket_flame_right_rotation|[[Types/float|float]]}} | |||
{{Prototype property|rocket_render_layer_switch_distance|[[Types/double|double]]}} | |||
{{Prototype property|full_render_layer_switch_distance|[[Types/double|double]]}} | |||
{{Prototype property|rocket_launch_offset|[[Types/vector|vector]]}} | |||
{{Prototype property|effects_fade_in_start_distance|[[Types/double|double]]}} | |||
{{Prototype property|effects_fade_in_end_distance|[[Types/double|double]]}} | |||
{{Prototype property|shadow_fade_out_start_ratio|[[Types/double|double]]}} | |||
{{Prototype property|shadow_fade_out_end_ratio|[[Types/double|double]]}} | |||
{{Prototype property|rocket_visible_distance_from_center|[[Types/double|double]]}} | |||
{{Prototype property|rising_speed|[[Types/double|double]]}} | |||
{{Prototype property|engine_starting_speed|[[Types/double|double]]}} | |||
{{Prototype property|flying_speed|[[Types/double|double]]}} | |||
{{Prototype property|flying_acceleration|[[Types/double|double]]}} | |||
{{Prototype property|inventory_size|[[Types/ItemStackIndex|ItemStackIndex]]}} | |||
== Optional properties == | == Optional properties == | ||
{{Prototype property|dying_explosion|[[Types/string|string]]|optional=true}} | |||
Name of an entity. | Name of an entity. | ||
{{Prototype property|glow_light|[[Types/LightDefinition|LightDefinition]]|optional=true}} | |||
{{Prototype property|rocket_initial_offset|[[Types/vector|vector]]|optional=true}} | |||
{{Prototype property|flying_trigger|[[Types/TriggerEffect|TriggerEffect]]|optional=true}} | |||
{{Prototype property|result_items|[[Types/table|table]] of [[Types/table|table]]|optional=true}} | |||
Unused in base game. Array of tables/arrays with the following members: | Unused in base game. Array of tables/arrays with the following members: | ||
* name or 1 - [[Types/string|string]] - Mandatory. Name of an item. | |||
* amount or 2 - [[Types/ItemCountType|ItemCountType]] - Mandatory. Must be positive. | |||
* required_item or 3 - [[Types/string|string]] - Optional. Name of an item. | |||
Mandatory. Name of an item. | |||
Mandatory. Must be positive. | |||
Optional. Name of an item. |
Revision as of 21:23, 5 August 2019
Template:Prototype parent The rocket inside the rocket silo.
Mandatory properties
This prototype inherits all the properties from Prototype/Entity.
Template:Prototype property Name of an entity.
{{Prototype property|rocket_glare_overlay_sprite|Sprite}
Optional properties
Template:Prototype property Name of an entity.
Template:Prototype property Unused in base game. Array of tables/arrays with the following members:
- name or 1 - string - Mandatory. Name of an item.
- amount or 2 - ItemCountType - Mandatory. Must be positive.
- required_item or 3 - string - Optional. Name of an item.