Prototype/RocketSiloRocket: Difference between revisions

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{{Prototype parent|Prototype/Entity}}
{{Prototype parent|Prototype/Entity}}
The rocket inside the rocket silo.


== Basics ==
{{Prototype TOC|rocket-silo-rocket}}
Prototype type: '''rocket-silo-rocket'''
 
The rocket inside the rocket silo. Extends [[Prototype/Entity]].


== Mandatory properties ==
== Mandatory properties ==
This prototype inherits all the properties from [[Prototype/Entity]].  
This prototype inherits all the properties from [[Prototype/Entity]].  


=== shadow_slave_entity ===
{{Prototype property|shadow_slave_entity|[[Types/string|string]]}}
'''Type''': [[Types/string]]
 
Name of an entity.
Name of an entity.


=== rocket_sprite ===
{{Prototype property|rocket_sprite|[[Types/Sprite|Sprite]]}}
'''Type''': [[Types/Sprite]]


=== rocket_shadow_sprite ===
{{Prototype property|rocket_shadow_sprite|[[Types/Sprite|Sprite]]}}
'''Type''': [[Types/Sprite]]


=== rocket_glare_overlay_sprite ===
{{Prototype property|rocket_glare_overlay_sprite|[[Types/Sprite|Sprite]]}
'''Type''': [[Types/Sprite]]


=== rocket_smoke_bottom1_animation ===
{{Prototype property|rocket_smoke_bottom1_animation|[[Types/Animation|Animation]]}}
'''Type''': [[Types/Animation]]


=== rocket_smoke_bottom2_animation ===
{{Prototype property|rocket_smoke_bottom2_animation|[[Types/Animation|Animation]]}}
'''Type''': [[Types/Animation]]


=== rocket_smoke_top1_animation ===
{{Prototype property|rocket_smoke_top1_animation|[[Types/Animation|Animation]]}}
'''Type''': [[Types/Animation]]


=== rocket_smoke_top2_animation ===
{{Prototype property|rocket_smoke_top2_animation|[[Types/Animation|Animation]]}}
'''Type''': [[Types/Animation]]


=== rocket_smoke_top3_animation ===
{{Prototype property|rocket_smoke_top3_animation|[[Types/Animation|Animation]]}}
'''Type''': [[Types/Animation]]


=== rocket_flame_animation ===
{{Prototype property|rocket_flame_animation|[[Types/Animation|Animation]]}}
'''Type''': [[Types/Animation]]


=== rocket_flame_left_animation ===
{{Prototype property|rocket_flame_left_animation|[[Types/Animation|Animation]]}}
'''Type''': [[Types/Animation]]


=== rocket_flame_right_animation ===
{{Prototype property|rocket_flame_right_animation|[[Types/Animation|Animation]]}}
'''Type''': [[Types/Animation]]


=== rocket_rise_offset ===
{{Prototype property|rocket_rise_offset|[[Types/vector|vector]]}}
'''Type''': [[Types/vector]]


=== rocket_flame_left_rotation ===
{{Prototype property|rocket_flame_left_rotation|[[Types/float|float]]}}
'''Type''': [[Types/float]]


=== rocket_flame_right_rotation ===
{{Prototype property|rocket_flame_right_rotation|[[Types/float|float]]}}
'''Type''': [[Types/float]]


=== rocket_render_layer_switch_distance ===
{{Prototype property|rocket_render_layer_switch_distance|[[Types/double|double]]}}
'''Type''': [[Types/double]]


=== full_render_layer_switch_distance ===
{{Prototype property|full_render_layer_switch_distance|[[Types/double|double]]}}
'''Type''': [[Types/double]]


=== rocket_launch_offset ===
{{Prototype property|rocket_launch_offset|[[Types/vector|vector]]}}
'''Type''': [[Types/vector]]


=== effects_fade_in_start_distance ===
{{Prototype property|effects_fade_in_start_distance|[[Types/double|double]]}}
'''Type''': [[Types/double]]


=== effects_fade_in_end_distance ===
{{Prototype property|effects_fade_in_end_distance|[[Types/double|double]]}}
'''Type''': [[Types/double]]


=== shadow_fade_out_start_ratio ===
{{Prototype property|shadow_fade_out_start_ratio|[[Types/double|double]]}}
'''Type''': [[Types/double]]


=== shadow_fade_out_end_ratio ===
{{Prototype property|shadow_fade_out_end_ratio|[[Types/double|double]]}}
'''Type''': [[Types/double]]


=== rocket_visible_distance_from_center ===
{{Prototype property|rocket_visible_distance_from_center|[[Types/double|double]]}}
'''Type''': [[Types/double]]


=== rising_speed ===
{{Prototype property|rising_speed|[[Types/double|double]]}}
'''Type''': [[Types/double]]


=== engine_starting_speed ===
{{Prototype property|engine_starting_speed|[[Types/double|double]]}}
'''Type''': [[Types/double]]


=== flying_speed ===
{{Prototype property|flying_speed|[[Types/double|double]]}}
'''Type''': [[Types/double]]


=== flying_acceleration ===
{{Prototype property|flying_acceleration|[[Types/double|double]]}}
'''Type''': [[Types/double]]


=== inventory_size ===
{{Prototype property|inventory_size|[[Types/ItemStackIndex|ItemStackIndex]]}}
'''Type''': [[Types/ItemStackIndex]]


== Optional properties ==
== Optional properties ==


=== dying_explosion ===
{{Prototype property|dying_explosion|[[Types/string|string]]|optional=true}}
'''Type''': [[Types/string]]
 
Name of an entity.
Name of an entity.


=== glow_light ===
{{Prototype property|glow_light|[[Types/LightDefinition|LightDefinition]]|optional=true}}
'''Type''': [[Types/LightDefinition]]


=== rocket_initial_offset ===
{{Prototype property|rocket_initial_offset|[[Types/vector|vector]]|optional=true}}
'''Type''': [[Types/vector]]


=== flying_trigger ===
{{Prototype property|flying_trigger|[[Types/TriggerEffect|TriggerEffect]]|optional=true}}
'''Type''': [[Types/TriggerEffect]]
 
=== result_items ===
'''Type''': [[Types/table]] of [[Types/table]]


{{Prototype property|result_items|[[Types/table|table]] of [[Types/table|table]]|optional=true}}
Unused in base game. Array of tables/arrays with the following members:
Unused in base game. Array of tables/arrays with the following members:


==== name or 1 ====
* name or 1 - [[Types/string|string]] - Mandatory. Name of an item.
'''Type''': [[Types/string]]
* amount or 2 - [[Types/ItemCountType|ItemCountType]] - Mandatory. Must be positive.
 
* required_item or 3 - [[Types/string|string]] - Optional. Name of an item.
Mandatory. Name of an item.
 
==== amount or 2 ====
'''Type''': [[Types/ItemCountType]]
 
Mandatory. Must be positive.
 
==== required_item or 3 ====
'''Type''': [[Types/string]]
 
'''Default''': ""
 
Optional. Name of an item.

Revision as of 21:23, 5 August 2019