Prototype/Smoke: Difference between revisions
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'''Default''': true | '''Default''': true | ||
If smoke is not affected by wind false it drifts randomly. | |||
=== show_when_smoke_off === | === show_when_smoke_off === |
Revision as of 20:01, 27 December 2018
Basics
Extends Prototype/Entity.
Mandatory properties
This prototype inherits all the properties from Prototype/Entity.
animation
Type: Types/Animation
Optional properties
cyclic
Type: Types/bool
Default: false
duration
Type: Types/uint32
Default: 0
fade_away_duration
Type: Types/uint32
Default: 0
fade_in_duration
Type: Types/uint32
Default: 0
start_scale
Type: Types/double
Default: 1.0
end_scale
Type: Types/double
Default: 1.0
color
Type: Types/Color
Default: {r=0.375, g=0.375, b=0.375, a=0.375}
affected_by_wind
Type: Types/bool
Default: true
If smoke is not affected by wind false it drifts randomly.
show_when_smoke_off
Type: Types/bool
Default: false
render_layer
Type: Types/RenderLayer
Default: "smoke"
movement_slow_down_factor
Type: Types/double
Default: 0.995
Value between 0 and 1, with 1 being no movement.
glow_fade_away_duration
Type: Types/uint32
Default: The value of fade_away_duration
glow_animation
Type: Types/Animation