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* Mar 10 FFF #181: [https://forums.factorio.com/viewtopic.php?f=38&t=42557 Calm before the storm]. | |||
* Mar 03 FFF #180: [https://www.factorio.com/blog/post/fff-180 Map improvements]. | * Mar 03 FFF #180: [https://www.factorio.com/blog/post/fff-180 Map improvements]. | ||
* Fed 24 FFF #179: [https://www.factorio.com/blog/post/fff-179 New resource graphics & concrete]. | * Fed 24 FFF #179: [https://www.factorio.com/blog/post/fff-179 New resource graphics & concrete]. |
Revision as of 11:26, 13 March 2017
Latest
What should be in the news and what not?
The Factorio News in this wiki should be that kind of news, which - viewed from some future (for example in a year) - will be still relevant information. Examples:
- Good: A player has made an interesting tweak in building a factory, which never has been seen before.
- Bad: Some youtuber has made his 100th Let's play about Factorio.
- Good: The developers announce Greenlight Campaign of Factorio
- Bad: There is a serious bug in MacOS-Version and you need to update to the current.
- Mar 10 FFF #181: Calm before the storm.
- Mar 03 FFF #180: Map improvements.
- Fed 24 FFF #179: New resource graphics & concrete.
- Feb 17 FFF #178: Minimal mode and Mini-tutorials.
- Feb 10 FFF #177: Difficulty settings.
- Feb 03 FFF #176: Belts optimization for 0.15.
- Jan 27 FFF #175: Programmable speaker.
- Jan 20 FFF #174: Mod gui.
- Jan 13 FFF #173: Nuclear stuff is almost done.
Archive
Archived news don't appear on the main page.
2017
January
- Jan 07 FFF #172: Blending and Rendering.