Game-second: Difference between revisions
		
		
		
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m →And Game-hour?:  grammar  | 
				m substituted links to go to official lua api documentation  | 
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* [[Time]]  | * [[Time]]  | ||
* [  | * [http://lua-api.factorio.com/latest/LuaGameScript.html].  | ||
* [[Game-tick]]  | * [[Game-tick]]  | ||
* [[Game-day]]  | * [[Game-day]]  | ||
* [[Units]]  | * [[Units]]  | ||
Revision as of 19:33, 3 February 2017
A Game-second or just "second" is 60 Game-ticks.
Derived units
- Game-minute: 60 ticks * 60 (= 60 seconds)
 - Game-day
 
And Game-hour?
- Game-hour: 60 ticks * 60 * 60 (3600 seconds)
 
It normally makes no sense to measure things in game-hours, because a game hour is longer than a game-day!
Exception: the length of a game is normally measured in game-hours, because the length of a game day can be modified!