Game-second: Difference between revisions
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* Game-hour: 60 ticks * 60 * 60 (3600 seconds) | * Game-hour: 60 ticks * 60 * 60 (3600 seconds) | ||
It makes normally no sense to measure things in game-hours, because '''a game hour is longer | It makes normally no sense to measure things in game-hours, because '''a game hour is longer than a game-day!''' | ||
Exception: the length of a game is normally measured in game-hours, because the length of a game day can be modified! | Exception: the length of a game is normally measured in game-hours, because the length of a game day can be modified! |
Revision as of 09:35, 5 January 2017
A Game-second or just "second" is 60 Game-ticks.
Derived units
- Game-minute: 60 ticks * 60 (= 60 seconds)
- Game-day
And Game-hour?
- Game-hour: 60 ticks * 60 * 60 (3600 seconds)
It makes normally no sense to measure things in game-hours, because a game hour is longer than a game-day!
Exception: the length of a game is normally measured in game-hours, because the length of a game day can be modified!