Exoskeleton equipment (research): Difference between revisions
Jump to navigation
Jump to search
m (TheWombatGuru moved page Basic exoskeleton equipment (research) to Exoskeleton equipment (research): Moved to in-game name) |
(Updated to v13) |
||
Line 1: | Line 1: | ||
{{Languages}} | {{Languages}} | ||
{{Technology | {{Technology | ||
| cost = time, 30 + science pack 1 + science pack 2 + science pack 3 | | cost = time, 30 + science pack 1,1 + science pack 2,1 + science pack 3,1 | ||
| costmultiplier = 50 | | costmultiplier = 50 | ||
| requirements = | | requirements = portable solar panel + electric engine | ||
| allows = | | allows = | ||
| effects = | | effects = exoskeleton | ||
}} | }} | ||
Unlocks exoskeleton equipment that can be inserted into modular armors to increase movement speed. | |||
== See also == | == See also == | ||
* [[Research]] | * [[Research]] | ||
* [[Research#Technologies|Technologies]] | * [[Research#Technologies|Technologies]] |
Revision as of 21:51, 26 August 2016
Template:Technology Unlocks exoskeleton equipment that can be inserted into modular armors to increase movement speed.