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* Dec 25 FFF #118: [http://www.factorioforums.com/forum/viewtopic.php?f=38&t=18709 Improving productivity].
* Dec 18 FFF #117: [http://www.factorioforums.com/forum/viewtopic.php?f=38&t=18615 Path Finder Optimisation I].
* Dec 18 FFF #117: [http://www.factorioforums.com/forum/viewtopic.php?f=38&t=18615 Path Finder Optimisation I].
* Dec 12 FFF #116: [http://www.factorioforums.com/forum/viewtopic.php?f=38&t=18330 Strategy Guide].
* Dec 12 FFF #116: [http://www.factorioforums.com/forum/viewtopic.php?f=38&t=18330 Strategy Guide].

Revision as of 16:44, 25 December 2015

Latest

What should be in the news and what not?

The Factorio News in this wiki should be that kind of news, which - viewed from some future (for example in a year) - will be still relevant information. Examples:
  • Good: A player has made an interesting tweak in building a factory, which never has been seen before.
  • Bad: Some youtuber has made his 100th Let's play about Factorio.
  • Good: The developers announce Greenlight Campaign of Factorio
  • Bad: There is a serious bug in MacOS-Version and you need to update to the current.

If you miss some news here, you can add it yourself (this is a wiki, you know).



Archive

Archived news don't appear on main page.

2015

October

September

August

July

June

May

April

March

February

January


2014

Archived news from 2014