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(→‎Latest: FFF #91)
(archived April)
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* May 08 FFF #85: [http://www.factorioforums.com/forum/viewtopic.php?f=38&t=10344 Sales Stats]. Trello, Linode and sales statistics
* May 08 FFF #85: [http://www.factorioforums.com/forum/viewtopic.php?f=38&t=10344 Sales Stats]. Trello, Linode and sales statistics
* May 01 FFF #84: [http://www.factorioforums.com/forum/viewtopic.php?f=38&t=10218 The wedding day preprations]. Preparing for Steam launch.
* May 01 FFF #84: [http://www.factorioforums.com/forum/viewtopic.php?f=38&t=10218 The wedding day preprations]. Preparing for Steam launch.
* Apr 25 FFF #83: [http://www.factorioforums.com/forum/viewtopic.php?f=38&t=10116 Hide the latency]. Multiplayer experience in v0.12.
* Apr 24 0.11.22 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&t=10117 Changelog]. Slight bugfixes.
* Apr 18 Release: [https://twitter.com/factoriogame/status/588991067833368576 Factorio v0.11.21 declared stable].
* Apr 17 FFF #82: [http://www.factorioforums.com/forum/viewtopic.php?f=38&t=9928 Optimisations]. Also an overview of the current [[Development-team]].
* Apr 15 Roadmap: [[Roadmap/Coming Releases|New roadmap plan for v0.13]]. See also [http://www.factorioforums.com/forum/viewtopic.php?f=3&t=678 forum]. Estimated first (experimental) release end of June.
* Apr 10 FFF #81: [http://www.factorioforums.com/forum/viewtopic.php?f=38&t=9586 Chain signals]
* Apr 09 0.11.21 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&t=9525 Changelog]. This will be also stable relase!
* Apr 03 FFF #80: [http://www.factorioforums.com/forum/viewtopic.php?f=38&t=9393 Crazy start]
<includeonly>'''[[News#Archive|Older news...]]'''</includeonly></onlyinclude>
<includeonly>'''[[News#Archive|Older news...]]'''</includeonly></onlyinclude>


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===2015===
===2015===
====April====
====April====
* Apr 25 FFF #83: [http://www.factorioforums.com/forum/viewtopic.php?f=38&t=10116 Hide the latency]. Multiplayer experience in v0.12.
* Apr 24 0.11.22 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&t=10117 Changelog]. Slight bugfixes.
* Apr 18 Release: [https://twitter.com/factoriogame/status/588991067833368576 Factorio v0.11.21 declared stable].
* Apr 17 FFF #82: [http://www.factorioforums.com/forum/viewtopic.php?f=38&t=9928 Optimisations]. Also an overview of the current [[Development-team]].
* Apr 15 Roadmap: [[Roadmap/Coming Releases|New roadmap plan for v0.13]]. See also [http://www.factorioforums.com/forum/viewtopic.php?f=3&t=678 forum]. Estimated first (experimental) release end of June.
* Apr 10 FFF #81: [http://www.factorioforums.com/forum/viewtopic.php?f=38&t=9586 Chain signals]
* Apr 09 0.11.21 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&t=9525 Changelog]. This will be also stable relase!
* Apr 03 FFF #80: [http://www.factorioforums.com/forum/viewtopic.php?f=38&t=9393 Crazy start]
* Apr 02 0.11.20 release [http://www.factorioforums.com/forum/viewtopic.php?f=3&t=9376 Changelog].
* Apr 02 0.11.20 release [http://www.factorioforums.com/forum/viewtopic.php?f=3&t=9376 Changelog].



Revision as of 21:41, 21 June 2015

Latest

What should be in the news and what not?

The Factorio News in this wiki should be that kind of news, which - viewed from some future (for example in a year) - will be still relevant information. Examples:
  • Good: A player has made an interesting tweak in building a factory, which never has been seen before.
  • Bad: Some youtuber has made his 100th Let's play about Factorio.
  • Good: The developers announce Greenlight Campaign of Factorio
  • Bad: There is a serious bug in MacOS-Version and you need to update to the current.

If you miss some news here, you can add it yourself (this is a wiki, you know).


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2015

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Archived news from 2014