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Only maximal 6 news should be new, the rest should be archived... | Only maximal 6 news should be new, the rest should be archived... | ||
-->{{#ifeq: {{{1}}} | condensed || == Latest == }} | -->{{#ifeq: {{{1}}} | condensed || == Latest == }} | ||
* v0.9.7 release Apr 04: [http://www.factorioforums.com/forum/viewtopic.php?f=3&t=3048 Changelog]. | |||
* Mods Apr 03: [http://www.factorioforums.com/forum/viewtopic.php?f=43&t=2810 DyTech v1.5.4]. | * Mods Apr 03: [http://www.factorioforums.com/forum/viewtopic.php?f=43&t=2810 DyTech v1.5.4]. | ||
* Interview Apr 01: [http://www.factorioforums.com/forum/viewtopic.php?f=5&t=3026 Interview of Michal Kovařík in CanardPC]. Thanks to Rwn. | * Interview Apr 01: [http://www.factorioforums.com/forum/viewtopic.php?f=5&t=3026 Interview of Michal Kovařík in CanardPC]. Thanks to Rwn. |
Revision as of 14:16, 4 April 2014
Latest
- v0.9.7 release Apr 04: Changelog.
- Mods Apr 03: DyTech v1.5.4.
- Interview Apr 01: Interview of Michal Kovařík in CanardPC. Thanks to Rwn.
- Cheatsheet Apr 01: A very nice looking cheatsheet. Thanks to Ehzar.
- FFF Mar 29: FFF #27. Going for Steam?!?! Factorio version of 2048
- v0.9.6 release Mar 28: Changelog.
- Roadmap Mar 26: Actualized roadmap. Trailer is coming...
Archive
- v0.9.5 release Mar 25: Changelog
- Roadmap Mar 24 forums.com/forum/viewtopic.php?f=6&t=2938&p=21676#p21652 Statement about roadmap.
- FFF Mar 21: FFF #26. Different player types.
- v0.9.4 release Mar 21: Changelog
- Roadmap Mar 20: Some definitely planned stuff. Composeable vehicles, valves, fuel stations....
- FFF Mar 14: FFF #25. Own sections for the modders in the forum.
- v0.9.3 release Mar 14: Changelog
- v0.9.2 Mar 10: Loading saves with mods crashes: Any mod that has new GUI elements causes crashing on load with 0.9.2. This bug is acknowledged and will be fixed in 0.9.3
- v0.9.2 Mar 08: Changelog for v0.9.2. Don't forget to remove the hotfix from v0.9.1!
- FFF Mar 08: FFF #24. New inserter design.
- Roadmap Mar 08: Multiplayer: will be developed in a separated branch, so for v0.10 there are only minor changes.
- v0.9.2 Mar 07: Hopefully release of v0.9.2.
- v0.9.2 Mar 06: Announcing longer underground pipes for v0.9.2. See also here.
- v0.9.2 Mar 06: Assemeblies will have a pipe output if needed
- v0.9.2 Mar 06: New chest: active and passive provider chests.
- Roadmap Mar 06: Announcing work for multiplayer for v0.10 and later: "There is big possibility we might have 0.10 without multiplayer with just some tweaks and graphical updates + some small content additions."
- Guide Mar 06: About the usages of weapons. Thanks to Sir Nick.
- Guide Mar 01: Factorio Item Recipes - All recipes in graphical form. Thanks to sparr.
- Guide Feb 25: Blue print explained - A "Power base" concept by Lee_newsum. Discuss here.
- v0.9.1 Feb 24: Hotfix-mod for 0.9.1 - see Changelog v0.9.1 for explanations (Update)
- v0.9.1 Feb 21: Changelog v0.9.1
- v0.9.1 Feb 23: Rays step by step guide for a compact factory - how to get from nothing to blue science pack production. Recommended!
- v0.9.0 A first overview is here this nice video' by Malkasphia. Recommend to watch this! Discuss here.
- v0.9.0 Please read the Changelog. Most things are very self-explaining.
- v0.9.0 liquid system is also described at Liquid network/0.9.
- v0.9.0 Forum: Big Z's Guide to Big Oil - nice text