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A chunk is an area of 32x32 [[Tile]]s and so   | A chunk is an area of 32x32 [[Tile]]s and so it contains 1024 tiles.  | ||
Chunks are used for  | Chunks are used for  | ||
* map generation. When the player runs around, he reveals the map, this is done in junks, because memory needs to be allocated, map needs to be calculated etc.  | * map generation. When the player runs around, he reveals the map, this is done in junks, because memory needs to be allocated, map needs to be calculated etc.  | ||
* pollution. The pollution model is based on chunks, the pollution spreads to the neighbors.  | * pollution. The pollution-model is based on chunks, the pollution spreads to the neighbors.  | ||
Revision as of 00:28, 18 December 2013
A chunk is an area of 32x32 Tiles and so it contains 1024 tiles.
Chunks are used for
- map generation. When the player runs around, he reveals the map, this is done in junks, because memory needs to be allocated, map needs to be calculated etc.
 - pollution. The pollution-model is based on chunks, the pollution spreads to the neighbors.