Prototype/Achievement: Difference between revisions

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(Updated styling of prototype doc migration note)
(Removed old prototype docs)
 
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</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div>
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div>
{{Prototype parent|PrototypeBase}}
This prototype definition is used for the in-game achievements.
{{Prototype TOC|achievement}}
== Extensions ==
*[[Prototype/BuildEntityAchievement]] '''build-entity-achievement'''
*[[Prototype/CombatRobotCountAchievement]] '''combat-robot-count'''
*[[Prototype/ConstructWithRobotsAchievement]] '''construct-with-robots-achievement'''
*[[Prototype/DeconstructWithRobotsAchievement]] '''deconstruct-with-robots-achievement'''
*[[Prototype/DeliverByRobotsAchievement]] '''deliver-by-robots-achievement'''
*[[Prototype/DontBuildEntityAchievement]] '''dont-build-entity-achievement'''
*[[Prototype/DontCraftManuallyAchievement]] '''dont-craft-manually-achievement'''
*[[Prototype/DontUseEntityInEnergyProductionAchievement]] '''dont-use-entity-in-energy-production-achievement'''
*[[Prototype/FinishTheGameAchievement]] '''finish-the-game-achievement'''
*[[Prototype/GroupAttackAchievement]] '''group-attack-achievement'''
*[[Prototype/KillAchievement]] '''kill-achievement '''
*[[Prototype/PlayerDamagedAchievement]] '''player-damaged-achievement'''
*[[Prototype/ProduceAchievement]] '''produce-achievement'''
*[[Prototype/ProducePerHourAchievement]] '''produce-per-hour-achievement'''
*[[Prototype/ResearchAchievement]] '''research-achievement'''
*[[Prototype/TrainPathAchievement]] '''train-path-achievement'''
== Mandatory properties ==
Inherits all properties from [[PrototypeBase]].
{{Prototype property|icons, icon, icon_size (IconSpecification) |[[Types/IconSpecification|IconSpecification]]}}
== Optional properties ==
{{Prototype property|steam_stats_name|[[Types/string|string]]|""|optional=true}}
Unusable by mods, as this refers to unlocking the achievement through Steam.
{{Prototype property|allowed_without_fight |[[Types/bool|bool]]|true|optional=true}}
If this is set to false, it is not possible to complete the achievement on the peaceful difficulty setting or when the enemy base generation settings have been changed.
{{Prototype property|hidden |[[Types/bool|bool]]|false|optional=true}}
== Example ==
  <syntaxhighlight lang="lua">{
    type = "achievement",
    name = "so-long-and-thanks-for-all-the-fish",
    order = "g[secret]-a[so-long-and-thanks-for-all-the-fish]",
    icon = "__base__/graphics/achievement/so-long-and-thanks-for-all-the-fish.png",
    icon_size = 128
  }</syntaxhighlight>

Latest revision as of 14:32, 25 October 2024

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/prototypes/AchievementPrototype.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.