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| </p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div> | | </p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div> |
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| Used to specify the graphics for [[Prototype/SpiderVehicle]].
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| == Optional properties ==
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| === base_animation ===
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| '''Type''': [[Types/RotatedAnimation|RotatedAnimation]]
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| === shadow_base_animation ===
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| '''Type''': [[Types/RotatedAnimation|RotatedAnimation]]
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| === animation ===
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| '''Type''': [[Types/RotatedAnimation|RotatedAnimation]]
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| === shadow_animation ===
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| '''Type''': [[Types/RotatedAnimation|RotatedAnimation]]
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| === base_render_layer ===
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| '''Type''': [[Types/RenderLayer|RenderLayer]]
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| '''Default''': "higher-object-under"
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| === render_layer ===
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| '''Type''': [[Types/RenderLayer|RenderLayer]]
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| '''Default''': "wires-above"
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| === autopilot_destination_visualisation_render_layer ===
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| '''Type''': [[Types/RenderLayer|RenderLayer]]
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| '''Default''': "object"
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| === light ===
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| '''Type''': [[Types/LightDefinition|LightDefinition]]
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| === eye_light ===
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| '''Type''': [[Types/LightDefinition|LightDefinition]]
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| Placed in multiple positions, as determined by [[#light_positions]].
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| === autopilot_destination_on_map_visualisation ===
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| '''Type''': [[Types/Animation|Animation]]
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| === autopilot_destination_queue_on_map_visualisation ===
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| '''Type''': [[Types/Animation|Animation]]
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| === autopilot_destination_visualisation ===
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| '''Type''': [[Types/Animation|Animation]]
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| === autopilot_destination_queue_visualisation ===
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| '''Type''': [[Types/Animation|Animation]]
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| === autopilot_path_visualisation_line_width ===
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| '''Type''': [[Types/float|float]]
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| '''Default''': 0.125
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| === autopilot_path_visualisation_on_map_line_width ===
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| '''Type''': [[Types/float|float]]
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| '''Default''': 2.0
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| === light_positions ===
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| '''Type''': [[Types/table|array]] of [[Types/table|array]] of [[Types/vector|vector]]
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| Defines where each [[#eye_light]] is placed. One array per eye and each of those arrays should contain one position per body direction.
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The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/types/SpiderVehicleGraphicsSet.html
This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.