Types/CameraEffectTriggerEffectItem: Difference between revisions
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'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/types/CameraEffectTriggerEffectItem.html https://lua-api.factorio.com/latest/types/CameraEffectTriggerEffectItem.html] | |||
This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums]. | |||
Extends [[Types/TriggerEffectItem]]. | Extends [[Types/TriggerEffectItem]]. | ||
Revision as of 17:51, 16 August 2023
The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/types/CameraEffectTriggerEffectItem.html
This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.
Extends Types/TriggerEffectItem.
Mandatory properties
effect
Type: Types/string
Required, read by the game and then immediately discarded. In short: Does nothing.
duration
Type: Types/uint8
Optional properties
ease_in_duration
Type: Types/uint8
Default: 0
ease_out_duration
Type: Types/uint8
Default: 0
delay
Type: Types/uint8
Default: 0
full_strength_max_distance
Type: Types/uint16
Default: 0
max_distance
Type: Types/uint16
Default: 0
strength
Type: Types/float
Default: 0