Prototype/RocketSiloRocket: Difference between revisions
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(0.18.12 (?): shadow_slave_entity is optional) |
(1.0.0: added rocket_above_wires_slice_offset_from_center, rocket_air_object_slice_offset_from_center) |
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{{Prototype property|rocket_initial_offset|[[Types/vector|vector]]|optional=true}} | {{Prototype property|rocket_initial_offset|[[Types/vector|vector]]|optional=true}} | ||
{{Prototype property|rocket_above_wires_slice_offset_from_center|[[Types/double|double]]|-3|optional=true}} | |||
{{Prototype property|rocket_air_object_slice_offset_from_center|[[Types/double|double]]|-5.5|optional=true}} | |||
{{Prototype property|flying_trigger|[[Types/TriggerEffect|TriggerEffect]]|optional=true}} | {{Prototype property|flying_trigger|[[Types/TriggerEffect|TriggerEffect]]|optional=true}} |
Revision as of 12:38, 8 September 2020
Template:Prototype parent The rocket inside the rocket silo.
Mandatory properties
This prototype inherits all the properties from Prototype/Entity.
Optional properties
Template:Prototype property Name of an entity.
Template:Prototype property Name of an entity.
Template:Prototype property Unused in base game. Array of tables/arrays with the following members:
- name or 1 - string - Mandatory. Name of an item.
- amount or 2 - ItemCountType - Mandatory. Must be positive.
- required_item or 3 - string - Optional. Name of an item.