Prototype/ConstructionRobot: Difference between revisions
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(|optional=true) |
(1.0.0: Added repairing_sound) |
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{{Prototype property|sparks|[[Types/AnimationVariations|AnimationVariations]]|optional=true}} | {{Prototype property|sparks|[[Types/AnimationVariations|AnimationVariations]]|optional=true}} | ||
{{Prototype property|repairing_sound|[[Types/Sound|Sound]]|optional=true}} | |||
{{Prototype property|working_light|[[Types/LightDefinition|LightDefinition]]|optional=true}} | {{Prototype property|working_light|[[Types/LightDefinition|LightDefinition]]|optional=true}} |
Revision as of 12:25, 8 September 2020
Prototype definitions » PrototypeBase » Prototype/Entity » Prototype/EntityWithHealth » Prototype/EntityWithOwner » Prototype/FlyingRobot » Prototype/RobotWithLogisticInterface » Prototype/ConstructionRobot
Mandatory properties
This prototype inherits all the properties from Prototype/RobotWithLogisticInterface.
construction_vector
Type: vector
Optional properties
working
Type: RotatedAnimation
{{Prototype property|shadow_working|[[Types/RotatedAnimation|RotatedAnimation]|optional=true]}}
smoke
Type: Animation
sparks
Type: AnimationVariations
repairing_sound
Type: Sound
working_light
Type: LightDefinition
Mandatory values
Construction robots must have a collision box size of zero.