Prototype/TriggerTargetType: Difference between revisions

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Added link to forum post about feature
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Migrated prototype doc to separate website
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'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/prototypes/TriggerTargetType.html https://lua-api.factorio.com/latest/prototypes/TriggerTargetType.html]
This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].
{{Prototype parent}}
{{Prototype parent}}
Only 56 instances of this prototype may be defined. The base game always internally defines a "common" trigger target type.
Only 56 instances of this prototype may be defined. The base game always internally defines a "common" trigger target type.

Revision as of 17:53, 16 August 2023

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/prototypes/TriggerTargetType.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.


Template:Prototype parent Only 56 instances of this prototype may be defined. The base game always internally defines a "common" trigger target type.

Template:Prototype TOC

Mandatory properties

Template:Prototype property Must be "trigger-target-type".

Template:Prototype property

See also