Prototype/Loader1x2: Difference between revisions
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== Optional properties ==  | == Optional properties ==  | ||
{{Prototype property|structure_render_layer|[[Types/RenderLayer|RenderLayer]]|"  | {{Prototype property|structure_render_layer|[[Types/RenderLayer|RenderLayer]]|"object"|optional=true}}  | ||
{{Prototype property|container_distance|[[Types/double|double]]|1.5|optional=true}}  | {{Prototype property|container_distance|[[Types/double|double]]|1.5|optional=true}}  | ||
Revision as of 11:27, 3 March 2020
Template:Prototype parent
Continuously loads and unloads machines, as an alternative to inserters.
This loader type is identical to Prototype/Loader1x1 with the exception of its hardcoded belt_distance:
- The belt_distance of the loader determines the distance between the position of this loader and the tile of the loader's belt target.
 - This loader type always has a belt_distance of 0.5, meaning by default it is 2 tiles long in total.
 - For a loader type with a belt_distance of 0, see Prototype/Loader1x1.
 
Mandatory properties
This prototype inherits all the properties from Prototype/TransportBeltConnectable.
Template:Prototype property Table with the following members:
- direction_in - Sprite4Way - Mandatory.
 - direction_out - Sprite4Way - Mandatory.
 - back_patch - Sprite4Way - Optional.
 - front_patch - Sprite4Way - Optional.
 
Template:Prototype property How many item filters this loader has. Maximum count of filtered items in loader is 5.
Optional properties
Template:Prototype property The distance between the position of this loader and the tile of the loader's container target.
Template:Prototype property How long this loader's belt is. Should be the same as belt_distance, which is hardcoded to 0.5 for this loader type. Prototype/Loader1x1 can be used if a belt_distance of 0 is desired.